The only potential downside is that it's now tougher than ever before - and returning players know that the original game was far from easy. The only reason we don't see one here is that Firaxis bolted it all onto a familiar story. ![]() This is the sort of complete overhaul typically deserving of a new number behind the series name. XCOM 2: War of the Chosen's new enemies, environments, objectives, and systems completely reimagine the experience, forcing players to figure out the abilities and tactics of fresh foes (and alter their strategies accordingly) while learning how to best navigate new types of terrain, exploit the abilities of new soldier classes - the sneaky but powerful reaper is one of the best units in the series - and take advantage of growing bonds between fighters on the battlefield. Show moreĮxpansions encouraging the replay of a game for a second time might not sound appealing, but in this case, the changes are so extensive it feels almost more like a sequel. Beyond the campaign, players can now access a challenge mode that allows one chance to play a specific and unique battle to try to outscore other players. Other changes include a new fatigue system that simulates the mental exhaustion experienced by soldiers repeatedly sent into battle without adequate rest, and a bonding feature that allows soldiers who regularly fight together to become more effective in battle. Original environment types - such as exotic alien-altered landscapes and burned-out urban neighborhoods - and mission goals have been added, as well. New factions include allies in the form of stealthy reapers and defecting human-alien hybrids, as well as enemies such as the titular Chosen - smart, adaptive aliens intent on capturing the player's commander - and new zombie-like foes that attack both good guys and bad. It tells the same story concerning resistance fighters working to reclaim Earth from sly and deadly alien invaders, but adds new systems and content that greatly expand and alter the experience. XCOM 2: WAR OF THE CHOSEN, a paid expansion to XCOM 2, is a thorough reimagining of the original game that's akin to a director's cut of a film. Note that the original XCOM 2 is required to play, since this is an expansion. Like the original game, this expansion is extremely difficult - you can even lose the whole game after dozens of hours of play - and could prove frustrating for some players. ![]() The turn-based tactics are more nuanced than ever, rewarding players who think strategically and make difficult decisions that could end up sacrificing the lives of key members of their squad in order to achieve tough objectives. ![]() The level of violence - which includes bloody slow-motion kills and gruesome alien autopsies - remains unchanged, and the player's soldiers, though clearly fighting for the good of the human race, still get excited by and take pleasure in the violent killing of their enemies. Parents need to know that XCOM 2: War of the Chosen is an expansion pack to XCOM 2, and it essentially remixes the original game, adding new content and systems. ![]() Did you know you can flag iffy content? Adjust limits for Drinking, Drugs & Smoking in your kid's entertainment guide.
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